A 9 week game project made in Unreal Engine for Playstation VR2.
During this project I was mostly focusing on creating simple VFX.
I created the VFX with Niagara and I mostly used materials to get simple VFX effects. It was a challenge to create VFX for a VR game because it was my first time and I was unsure of performace and also how it would feel with VFX in VR.
Some explosions and celebration
I made a beam so it would be easier for the player to aim on things
After every successful finished module you got the small floating ball indicator.