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Procedural Forest - Houdini & UE 5.1

This project was my first project in school working within Houdini and using Unreal. I made the terrain/landscape using Houdini. I masked out parts of my landscape to later on be able to scatter objects where I want them. I made all of this as a Digital Asset and with Houdini Engine I could change the landscape in Unreal.

The node system in Houdini.

The node system in Houdini.

And final output from Houdini. 
The video below shows how you can change the landscape with help of the parameters from Houdini to Unreal.

And final output from Houdini.
The video below shows how you can change the landscape with help of the parameters from Houdini to Unreal.