4 week personal school project where I practice a few different areas. I made two cactus tools where you can generate different shapes and forms in Houdini. I practice in how to make shaders and made some decals in Unreal and also some Niagara smokes. I sculpted the cliffs in Blender and created a cliff material in Substance Painter.
Video of the one of the cactus generators I did. This is more detail in what you can change to get the form you would like.
This is more of a general cactus with arms more simple with less parameters.